// JavaScript Document

// Drummy's Random Image Script
// (C) 2006 Paul Voth, Drummy.org

function get_random()
{

// Make sure that random()*X) has the correct
// number. The number of images defined below.
var ranNum= Math.floor(Math.random()*6);
return ranNum;
}
var whichImg=get_random();

function show_image() {

// Add your images here.
// Make sure that Array(X) has the number
// of images that you want to include
var img=new Array(6)
img[0]="images/strip1.jpg";
img[1]="images/strip2.jpg";
img[2]="images/strip3.jpg";
img[3]="images/strip4.jpg";
img[4]="images/strip5.jpg";
img[5]="images/strip6.jpg";
 // Here the actual displaying of the image is taking place.
document.write("<img src='");
document.write(img[whichImg]);
document.write("' border='0' />");
}
